AI Insights · Timothy · October 2024
Top 5 Dragon Games Performance on Unified Platform in Latin America, Q3 2024
Explore the performance trends of the top 5 dragon-themed games in Latin America during Q3 2024, with insights on downloads, revenue, and active users.
In the third quarter of 2024, the top dragon-themed games in Latin America demonstrated diverse performance trends across downloads, revenue, and active users. Sensor Tower provides these insights, offering a comprehensive view of the gaming landscape.
Dragon City: Mobile Adventure from Social Point saw weekly revenue peaking at $77K in early July, before gradually declining to around $44K by mid-September, with a recovery to $58K by the end of the quarter. Weekly downloads fluctuated, reaching a high of 89K in mid-August, while weekly active users maintained a steady presence, peaking at 1.96M in mid-August and ending the quarter slightly lower at 1.76M.
My Dragon - Virtual Pet Game by Appsyoulove showed an upward trajectory in weekly revenue from $2.4K at the start of July to $6.2K in mid-August, followed by a gradual decline to $4.7K by the end of September. Downloads peaked at 95K in early August but dropped to 42K by the end of the quarter. The game maintained a strong base of weekly active users, peaking at 81K in mid-August and recovering to 68K by the end of the quarter.
Dragons: Rise of Berk, published by Jam City, Inc., experienced modest revenue fluctuations, peaking at $3.8K in mid-August. Downloads were highest in mid-July at 49K, later stabilizing around 11K. Active users reached a high of 109K in mid-July, ending the quarter at 65K.
Dragon Drill by WinterGameStudio had minimal revenue throughout the quarter, with downloads peaking at 57K in early July. Active users followed a similar trend, peaking at 78K in early July and stabilizing around 23K by the end of September.
Finally, Call of Dragons from FARLIGHT showed a steady increase in weekly revenue, reaching a peak of $36K in mid-September. Downloads were highest in early August at 24K, with a decline to 9.6K by the end of September. Active users remained strong, peaking at 140K in early September and ending the quarter at 108K.
For more detailed insights and data, visit Sensor Tower.